← Все заказы

Technical Artist (PC/Console, UE5)

Nekki

13 ч назад

Текст заказа

Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience. The Shadow Fight series and Vector have been downloaded over 1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me. We are currently looking for a Technical Artist to join the team of our new PC/Console project – SPINE. SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It’s a third-person beat’em’up with a full set of PC
Technical Artist (PC/Console, UE5) - Nekki - game developer and publisher
Remote
Jobs requirements
Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience.
The Shadow Fight series and Vector have been downloaded over 1 billion times , and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me .
We are currently looking for a Technical Artis t to join the team of our new PC/Console project – SPINE .
SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts . It’s a third-person beat’em’up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.
Responsibilities:
Develop and optimize the art pipeline for Unreal Engine
Refactor shaders, materials, and master materials
Enhance visual quality, lighting, and post-processing within the game
Assist in establishing target performance metrics and budgets
Optimize content to meet defined performance targets
Research methods and technologies to solve project requirements
Create content guidelines based on established metrics and research
Develop content validation tools for artists
Collaborate closely with the art and programming teams
What we are looking for:
5+ years of experience as a Technical Artist, including time in a Senior role or at an equivalent level of responsibility
At least one shipped title in a similar role: AA/AAA, PC or console, built on UE5 utilizing Nanite and Lumen technology
A portfolio showcasing personal technical contributions: tools, shaders, materials, lighting, optimization, and implemented team workflows
Expert proficiency in Unreal Engine 5
Great familiarity of Nanite, Lumen (HWRT), Virtual Shadow Maps, Virtual Texturing, and Niagara
Deep understanding of real-time rendering, PBR, lighting, shaders, and optimization
Clear grasp of performance budgets and technical standards
Ability to independently identify systemic bottlenecks, architect solutions, and roll them out into production
Proven ability to balance visual fidelity, performance, and deadlines
Would be a plus:
Experience integrating and configuring upscalers (TSR, DLSS, FSR, PSSR)
Experience with current-gen console optimization
Hands-on experience with profiling tools such as Unreal Insights, GPU Visualizer, RenderDoc, PIX, or similar
Scripting skills in Python and Blueprints; working knowledge of HLSL and C++
Join
Apply to this position
First name
Last name
E-mail
Phone number
Vacancy
Portfolio
Attach your CV (PDF, DOC, up to 10 MB)
CV
Tell about yourself
* required fields
I agree to share personal information due to Privacy Policy
Send
If you have not received a response within 7-10 days, your application has not been selected for further consideration. Our team would like to thank you for your time.
By submitting a response to our vacancy, you agree that your personal data collected during interviews at Nekki will be processed by the company.
One or more fields have an error.
Wrong file format
We’re hiring
All
12
Animation
2
Art
2
Design
4
Game design
3
QA
1
2D VFX Artist, Remote
Narrative Designer (PC/Console, UE5) (6 months contract), Remote
Middle Technical Level Designer (UE), Remote
Middle Narrative Designer / Writer, Remote
Head of Animation, Remote
VFX Artist (Mobile, Unity), Remote
Technical Game Designer, Remote
Middle UI Designer (LiveOps), Remote
AI/Combat Game Designer (PC/Console, UE5), Remote
QA Engineer (Console/PC, UE5) (8 months contract), Yerevan (on-site / hybrid)
Senior 3D Character Animator (Mobile, Unity), Remote
Level Designer (PC/Console, UE5), Remote
More
Head of Animation, Remote
Senior 3D Character Animator (Mobile, Unity), Remote
More
2D VFX Artist, Remote
VFX Artist (Mobile, Unity), Remote
More
Narrative Designer (PC/Console, UE5) (6 months contract), Remote
Middle Technical Level Designer (UE), Remote
Middle UI Designer (LiveOps), Remote
Level Designer (PC/Console, UE5), Remote
More
Middle Narrative Designer / Writer, Remote
Technical Game Designer, Remote
AI/Combat Game Designer (PC/Console, UE5), Remote
More
QA Engineer (Console/PC, UE5) (8 months contract), Yerevan (on-site / hybrid)
More

Похожие заказы