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Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience. The Shadow Fight series and Vector have been downloaded over 1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me. We’re looking for a QA Engineer for Testing the game on PlayStation, Xbox, and PC platforms for a 8 months contract to join our SPINE team. SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It’s a third-person beat’em’up
QA Engineer (Console/PC, UE5) (8 months contract) - Nekki - game developer and publisher
Yerevan (on-site / hybrid)
Jobs requirements
Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience.
The Shadow Fight series and Vector have been downloaded over 1 billion times , and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me .
We’re looking for a QA Engineer for Testing the game on PlayStation, Xbox, and PC platforms for a 8 months contract to join our SPINE team.
SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts . It’s a third-person beat’em’up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.
This project represents a new ambitious challenge for the company as it marks our first game for both PC and consoles.
Responsibilities:
Testing the game on PlayStation, Xbox, and PC platforms
Testing all game functionality: gameplay systems, physics, materials, AI, and levels
Testing console-specific features and verifying compliance with platform requirements (TRC/XR);
Participation in continuous Smoke and Regression testing
Participation in preparing test reports and summaries
Creating and maintaining checklists and test cases
Collecting performance data using Unreal Insights
Writing and maintaining testing documentation
Ongoing communication with development teams, including game and level designers, etc.
Participation in Exploratory testing
Active involvement in improving testing processes
What we are looking for:
At least 2 years of experience in testing video games on Unreal Engine across console (PlayStation, Xbox) and PC platforms;
Understanding of game development and testing fundamentals in Unreal Engine
Experience working with Unreal Engine testing tools, including Unreal Editor, logging, and debugging tools
Experience testing core functionality such as gameplay systems and physics
High level of independence, decision-making ability, and self-organization
Ability to quickly switch between tasks and manage multiple priorities
Experience in writing and executing test cases and test plans for various game systems and features
Experience working with bug tracking systems such as Jira
Strong skills in analyzing and documenting bugs using detailed descriptions, screenshots, and video recordings
Understanding of basic performance testing and optimization principles for game systems
Knowledge of key testing methodologies, including functional testing, regression testing, and user testing
Experience working in a team environment with effective communication skills
Willingness to learn new technologies and testing approaches within the Unreal Engine ecosystem
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