← Все заказы

Game Director

Skillsearch

13 ч назад

Текст заказа

Game Director
Компания: Skillsearch
Город: Malmö
**Are you a proven game leader with a passion for multiplayer experiences, systems-driven gameplay and building teams around a clear creative vision?**
We're working with an ambitious AAA game studio seeking a Game Director to help shape and lead the next phase of development on a large-scale multiplayer title. This is a highly influential leadership role, responsible for defining the gameplay vision, guiding creative direction and ensuring the team delivers a compelling, commercially successful player experience.
**About The Role**
As Game Director, you will be responsible for defining and championing the game's core vision, ensuring gameplay systems, progression, player experience and long-term engagement all work together to create a cohesive and memorable product.
You'll work closely with Creative Leadership, Production, Design and Discipline Leads to align the team around a shared direction, balancing creative ambition with production realities, player feedback and commercial goals.
This is a hands-on role. We're looking for someone who enjoys spending time in the game, understanding the player experience first-hand and helping teams make confident decisions around gameplay, systems, quality and scope.
You'll act as a key decision-maker while fostering an environment where expertise is shared, ideas are challenged constructively and teams remain aligned around a common goal.
**What You'll Do**
**Creative Vision & Game Direction**
* Define and communicate the game's core gameplay vision, pillars and player fantasy.
* Champion the overall player experience across gameplay, progression and long-term engagement.
* Ensure alignment across disciplines around a shared creative direction.
* Maintain a clear and compelling vision throughout development.
**Gameplay & Systems Leadership**
* Guide the development of gameplay systems, features and mechanics.
* Review and provide direction on core gameplay design decisions.
* Shape session structure, progression, risk versus reward systems and long-term retention mechanics.
* Help establish quality benchmarks for gameplay, combat, onboarding and game feel.
* Drive continuous improvement through iteration and testing.
**Multiplayer Design Strategy**
* Oversee the balance and relationship between competitive and cooperative gameplay systems.
* Ensure gameplay experiences remain rewarding, fair and highly replayable.
* Evaluate how progression, economies, matchmaking and player behaviour interact with the overall experience.
* Support decisions that strengthen engagement and long-term player retention.
**Data-Informed Development**
* Use insights from:
* Analytics
* Internal playtests
* User research
* External testing
* Community feedback
* Identify opportunities to improve player experience and product performance.
* Promote evidence-based decision making without losing sight of creative vision.
**Leadership & Collaboration**
* Partner closely with Producers, Directors and Discipline Leads.
* Align creative goals with development realities and project priorities.
* Facilitate productive discussions across multiple teams and stakeholders.
* Create clarity when teams face ambiguity or competing priorities.
* Help teams navigate difficult trade-offs around scope, quality and timelines.
**Live Product & Business Strategy**
* Collaborate with publishing, community and commercial teams on long-term product strategy.
* Contribute to post-launch planning and content roadmaps.
* Support sustainable growth and player retention strategies.
* Balance player value with commercial objectives.
**Team Development & Mentorship**
* Mentor and support senior designers and creative leaders.
* Encourage ownership and accountability throughout the team.
* Foster a culture of collaboration, feedback and continuous learning.
* Help build and maintain high-performing multidisciplinary teams.
**Communication & Advocacy**
* Represent the game's vision to internal and external stakeholders.
* Communicate strategic direction clearly across all levels of the organisation.
* Support discussions with publishing partners and external stakeholders where required.
* Act as an ambassador for the project's creative direction.
**What We're Looking For**
**Essential Experience**
* Significant professional experience in game development.
* Experience in a senior creative, design or game leadership position.
* Experience shipping at least one multiplayer title.
* Proven ownership of gameplay systems, creative direction or overall game vision.
* Experience leading multidisciplinary teams through production.
**Game Design Expertise**
* Strong systems design background.
* Deep understanding of:
* Progression systems
* Game economies
* Risk and reward mechanics
* Session design
* Retention systems
* Long-term player engagement
* Ability to evaluate gameplay at both strategic and detailed levels.
**Multiplayer Knowledge**
* Strong understanding of multiplayer game development.
* Knowledge of player behaviour, telemetry and live-service design principles.
* Experience incorporating testing and feedback into design decisions.
* Appreciation for social systems and competitive player dynamics.
**Leadership & Communication**
* Exceptional communication and stakeholder management skills.
* Ability to align diverse teams around a shared vision.
* Comfortable making difficult decisions when required.
* Strong collaborative leadership style.
* Ability to balance confidence with openness to feedback and expertise from others.
**Delivery Mindset**
* Experience balancing creativity with production constraints.
* Strong prioritisation and decision-making abilities.
* Comfortable navigating ambiguity and changing project requirements.
* Able to drive projects forward while maintaining quality standards.
**Desirable Experience**
Experience in any of the following areas would be advantageous:
* Multiplayer shooters or competitive action games.
* PvP, PvE or hybrid multiplayer experiences.
* Extraction-style gameplay systems.
* Live-service game development and post-launch operations.
* Progression systems, rewards and in-game economies.
* Unreal Engine development environments.
* Console and PC game development.
* Matchmaking and player retention systems.
* User research, analytics and player insights.
* Large-scale testing phases including alpha, beta or soft launch.
* Mentoring senior designers or design leadership teams.
* External presentations to partners, publishing stakeholders or player communities.
**Success In This Role**
* The project maintains a clear and compelling gameplay vision.
* Teams are aligned around common creative goals.
* Gameplay systems deliver meaningful and engaging player experiences.
* Development decisions balance creativity, quality and production realities.
* Testing and player feedback lead to measurable product improvements.
* The game is positioned for long-term player engagement and commercial success.
**Why Join?**
* Play a key role in shaping an ambitious AAA multiplayer title.
* Influence the creative direction of a major project.
* Work alongside experienced developers across multiple disciplines.
* Help build scalable systems that support both launch and long-term success.
* Significant ownership, visibility and impact.
* Opportunity to lead and mentor talented teams in a collaborative environment.
**Location:** Malmö, Sweden
**Work Model:** Hybrid, 4 days a week onsite
**Level:** Senior Leadership
**Salary Range:** €80,000-€90,000 EUR per annum

Похожие заказы